Realm of the Ghost King 1.1.0 Is Out!
Log into Steam or your itch.io app to grab the latest version of Realm of the Ghost King. 1.1.0 is a totally free update with new features, general improvements and bug fixes!
Additionally the game is on sale for 25% off on Steam and itch.io! The sale lasts until July 5th for both storefronts.
Read on for the full set of changes in 1.1.0!
NEW FEATURES
- UPDATED LEVEL RENDERING. Added a background fade effect.
- NOW PLAYABLE: The Ghost King
- To Unlock: Defeat The Ghost King
- Will be unlocked if you've already done so
- Special Attack: Teleport to safety and leave a bomb
- Passive Ability: The Crown Protects
- NEW MONSTER: Swamp
- Unlocked by doing 80+ damage in one run
- Will be unlocked if you've already done so
- Special Attack: Clone yourself (up to three at once)
- Passive Ability: Enemies attacking you will take damage
- NEW MONSTER: Phantom
- To Unlock: Freeze (Icecap), slime (Glob) or turn (Vlad) 40 total enemies
- These are newly tracked stats, so you'll need to accomplish it!
- Special Attack: Possess closest enemy for 10 turns (costs 3 souls)
- Passive Ability: Start with one soul
- FULL GAMEPAD SUPPORT:
- Auto-detects your controller once you press a button
- Button graphics for XBox 360, XBox One, Playstation 4 and Switch controllers
- Menu option allows you to select a specific button graphics if you want
- ADDITIONAL FEATURES:
- Daily Challenge countdown clock (or countup if you already participated)
- Player highlight is always on
- Added new resolution: Massive (1440x1080)
- Steam Version: Eight new achievements
- 6 regular, 2 secret!
GAME UPDATES
- Updated titlemap colors
- Improved camera movement/following
- Revised the way controls work (if you rebind movement the menu controls will match)
- Simplified keyboard controls menu
- Status changes (frozen, slime, possession/turning) now tracked
- Small balance tweaks to The Depths (level 7)
- Updated to latest version of Electron
BUG FIXES
- Fixed specific cases that caused camera jitter
- Fixed cases where Moai and exit would be spawned in the same place
- Fixed rare case where Moai could block off part of the map
- Improved text caching