Realm of the Ghost King will be released on January 16th, 2018! The decision was mostly based around the busy-ness of my own life, the holiday season and generally needing a little bit of extra time to put together everything required for release. Also finalizing a release date really helps when you want to show the date in a trailer.
Outside of getting the game's Steam page up and running and figuring out how to do a properly signed Mac build, I've been working on the trailer. It's been fun, with a special shoutout to my wife, who gave me tons of useful input. I don't know if it's perfect, but it's pretty danged good and it mostly satisfies what I wanted out of it. It's also surprisingly difficult to make a turn-based game look exciting in video form. Hopefully I pulled it off.
As for release plans, right now I'm in the "pre-pre-release" phase where I kind of finish up some behind-the-scenes tasks. Putting together assets for various stores (current plans are for it to be on itch.io, Steam and Humble) and at some point I also need to build the 1.0.0 version of the game (exciting!). About a month before release I'll probably fire off a few emails to some sites or post the news to some places. I have no idea what (if any) interest there will be, but this is all an important part of my ultimate plan to sell one copy.
I'll have more news and awesome content soon (like the actual trailer). Exciting times ahead!